Tuesday, November 25, 2014

FIVE NIGHTS AT FREDDY'S 2 Glitch Confirmed! (A.K.A.- I'm Not SeeingThings!)

Hi, I'm the Whatsoever Critic. I review just about anything.

In my previous blog post on Five Nights at Freddy's 2, I mentioned seeing what looked like a glitch at the end of the game, when you got caught by one of the animatronics. I wasn't sure if anyone else got that same glitch or not. So, I went digging on the Internet and came across a Youtube video that somewhat backed up my claim.
The video showed the normal gameplay, and then it got to the glitch. The glitch had the same red rolling bars as mine did, and it made the same "Uh... uh..." sounds as mine did, and the animation was the same retro-looking animation as mine; but the only difference was that there was a square containing six kids and Freddy Fazbear himself walking to each of them, while there was a caption below the screen saying "Take cake to the children."
Of course, my glitch was a different picture, with Freddy Fazbear surrounded by colorful curved objects that, I guess, is supposed to resemble the other characters. But there were the same animation, the same sounds, and the same red rolling bars. So, I was right in some way.

And just recently (yesterday 11/24/14), I was playing Five Nights at Freddy's 2 again, and my game had a glitch again with the same type of animation and the same "Uh... uh..." sound, but it showed a different picture, which (Thank God) I had the sense to get pictures of this time!

This time, it showed Freddy Fazbear in the middle, holding what looks like a cupcake. Above him was what looks like a kid (or baby).

The kid looks like he's crying, because of the tears running down his face.

Behind him, a purple car drives up.

Suddenly, the Jack-in-the-Box makes a jumpscare; and then the game abruptly cuts to its main menu.
-Sorry for the glare in these photos, but I felt that it was my civic duty to shed light on something that needed to be addressed.

With that said, I may have some theories on what the glitches can mean:
Theory 1:
Scott Cawthon promised us that the sequel would be scarier than its original game. Well... HE MADE GOOD ON THAT PROMISE!!!
Theory 2:
Remember "The Bite of '87" story that was first mentioned in the first Five Nights at Freddy's game? The recent glitch I had showed a kid crying and standing not far from a vehicle.
-Maybe the kid was trying to escape?
Maybe this was some kind of reminder of the Bite of '87- like a twisted flashback.

Well, those are my theories. In fact, no one really knows whether this was Cawthon's intention or not. If you haven't seen the Youtube video that I mentioned earlier, check it out on Youtube.
I was worried, because I thought I was the only one seeing this glitch.

Whatsoever Critic
Sources:
Five Nights at Freddy's 2
"Five Nights at Freddy's 2 GLITCH!!!?" video

Courtesy: Scott Cawthon; All Shafts Fall (Youtube Channel)

Saturday, November 22, 2014

CHARACTER ANALYSIS #6: Mario from the "Super Mario Bros." Video Game Franchise

Hi, I'm the Whatsoever Critic. I review just about anything.

ANOTHER CHARACTER ANALYSIS!!!... which will be a brief one, you guys, because many people know this guy, especially most gamers: Mario from the Super Mario Bros. franchise.

What's likeable about him? And what are his shortcomings? Well, I'm here to shed light on this character through this analysis. So let's get started!
-And just to let you know, I will not be including the Super Mario Show franchise in this analysis. I know that he started in spin-off shows, but they're just so forgettable.

Mario first appeared in the video game Donkey Kong in the 80s. Afterwards, his fame started to grow. And then, there came the usual formula that still exists today: Princess Peach gets kidnapped by Bowser;

Mario is called in to save the day; Mario and Bowser duke it out; Mario saves Peach; and the end.
-And yes, in the future, I'll be doing a Character Analysis on Bowser, because I got a lot to say about him.
Also, Mario is in the Mario Party franchise, which is pretty impressive.

-I know I've played Mario Party 7, Mario Party DS, and Mario Party: Island Tour. Wow! The franchise must be that popular!

Now as far as personality goes, it's basically stayed the same throughout the years: He's smart, loyal, friendly, has a moral compass, and possesses a good heart. He's especially like that around Princess Peach, because hey: they make it obvious that they belong together.

Mario also has a brother named Luigi.

-Funny story: At first, I thought Luigi was older than him, but after playing some of the games and reading about them on the Internet, it's Mario that's the older brother, and Luigi the younger brother, even though Luigi is taller.
That's the only known family that Mario has, and that's his brother Luigi. The relationship between him and his brother are great. Sure, there can be friendly competition and Luigi's not-as-daring-as-Mario attitude, but the relationship is still strong.
-And yes, in the future, I'll probably do a Character Analysis on Luigi.

As far as abilities go, Mario is only known to jump,

fly in raccoon costumes, ground-pound Bowser's minions, have super abilities after eating a red mushroom.


So where does Mario fall flat? Well, I don't think he falls flat, because his character maintains its credibility throughout the years. However, he just fell flat in the spin-off cartoons, because of sloppy animation and plotless episodes.
-I know I said I wouldn't mention the TV show, but I had to point it out here.

Anyway, that was my Character Analysis on Mario from the Super Mario Bros. franchise.

Tune in next time for another Character Analysis, and for more reviews!

Whatsoever Critic
Sources:
Mario Party series
Super Mario Bros.

Courtesy: Nintendo

FIVE NIGHTS AT FREDDY'S 2- My Verdict

Hi, I'm the Whatsoever Critic. I review just about anything.

So in yesterday's video, I posted that I had heard about Five Nights at Freddy's 2 having being released recently.

Yesterday I was scrambling to buy the game on my mobile app.


Afterwards, the first thing I did was play it.

I'm not sure how long I played the game (seeing that I only made it to Night 2), but it's a lot harder than the first Five Nights at Freddy's. Why? Well...
1. More cameras that you have to keep track of


2. A music box that you have to wind up AND keep track of every once in a while
3. Not four animatronic characters but a total of 7

(featuring newbies: the Balloon boy, the Jack in the Box, and the kind-of female version of Foxy (what is that?!)) that you have to keep track of
4. A flashlight that can run out of power if you don't use it wisely... THAT YOU HAVE TO KEEP TRACK OF!
5. A Freddy mask that you can wear to ward off some of the characters (excluding the fox and... some others)
-I mean, seriously! This game is really banking up on having us keep track of things, isn't it?

I played this game last night, and the fox got me.

-Now, for those of you that don't know yet, but I have this game on my iPad, so it's the iOS version. So, some of this may be different from the PC version.

I played it again this morning, and got a rude awakening. Here's how it went down:
I played this game twice this morning.

Attempt 1:
I was on the first night. I hear the guy on the phone talking and saying things in his usual nothing's-wrong attitude. I'm checking each of the cameras, and when I return to looking at the office, a shadowy figure of Freddy Fazbear himself is at the left-hand corner of the office. What happened next was that the game froze. I only assumed that the app had crashed. So I exit out of the game and reopened it.

Attempt 2:
Now for this attempt, this was where weird things happened.
I was playing the game like normal with no crashes. As I predicted, I only made it to Night 2, with Foxy getting me. But that wasn't the weird part; the weird part came after the jumpscare.
After the game had cut to the usual TV-losing-signal black-and-white image, there came red horizontal bars running up and down the screen. Next, instead of the "Game Over" credit, what pops up is a bunch of colorful figures appeared. They looked like something that one would see in games like Pacman or other retro games like it. And I saw a retro-looking Freddy Fazbear in the middle of the screen surrounded by other figures that were shaped in curving shapes. All you could hear was someone going "Uh... uh..." in a deep baritone voice.
I wanted to have gotten a picture of some of this on my phone, but (stupid me) my phone was turned off and charging somewhere's; so there was no way that I could've documented it.

So, what's my verdict?

It was okay. I mean, it's more creepier than the first one. Plus, we're dealing with more characters than the first. Also, this game expects us to work harder than the first.
However, what was up with that weird thing that happened at the end of the game? I'M NOT KIDDING!!! I don't know if that was a glitch or not. I'm not sure if anyone came across that or not. If so, please leave a comment or a shout-out just so to make sure that I'm not the only one that got that kind of glitch in the game or not. I'm not sure if that was Scott Cawhorn's intention or not, but this had to be something huge! And, like I said before, I have the iOS version of the game, so I don't know if that glitch appears in the PC version or not.
I'm telling you: that was the creepiest thing to have come up in Five Nights at Freddy's 2... AND IT WASN'T ANY OF THE JUMPSCARES!!!!

Whatsoever Critic
Source: Five Nights at Freddy's 2

Source: Scott Cawhorn

Tuesday, November 18, 2014

Nitpicking... THE STORY OF "FIVE NIGHTS AT FREDDY'S"

Hi, I'm the Whatsoever Critic. I review just about anything.

Now, I know I'm going on and on about this game Five Nights at Freddy's, but I recently watched a video on Youtube about the game's back-story. The details were grisly, I'll tell you. Plus, the story seemed to be well-thought-out. However, I couldn't help but nitpick this story anyway. If you haven't heard the story yet, Google it or try Youtube before reading further in this entry.

Here it goes:

1. So the pizzeria is shut down because of one employee killing five children? If that's the case, why doesn't any establishment do the same whenever a employee misbehaves criminally? (Just refer to that one employee that was videotaped bathing in the kitchen sink at a restaurant that one time. I'm sure that was on the news for quite some time.)

2. The animatronics were being criticized by the customers, because of their foul smell, and the blood and mucus coming from their eyes and mouth. Shouldn't the company have the animatronics inspected? Chances are, that may be where the missing children were. I don't know; that seems like a no-brainer.

3. The story reveals that the animatronics are possessed by the souls of the children that were murdered in the pizzeria. The animatronics attack people. Why don't the animatronics hunt down their killer, instead of killing other people? People that have this night-watch job are dying, while the children's killer is sleeping comfortably in jail!!!

4. Again, the story says that the dead children's souls possess the animatronics; and yet the animatronics are now killing whoever has the night-watch job at the pizzeria. Why? That seems counterproductive to the dead children's unfinished business with their killer, while they're most likely still stuck in purgatory.

5. Was the pizzeria too dang lazy to clean their place up, as they kept getting complaints about the place's sanitation? They really let themselves go after that murder incident, didn't they?

6. If some fans believe that the voice of the recorded messages is the killer himself, and that he may have been the previous night-watchman before and during the incident... Could he be the one behind the whole animatronics-gone-deadly fiasco that this game is putting players through? (Just a theory.)

And now, to nitpick the game itself...
1. Why the limited power? The pizzeria must be too cheap to have running electricity.
2. Why is Camera 6 always down (except that you can only hear audio feedback)?
3. Why does Freddy the bear seem to appear in the office, even though the doors are closed? Wouldn't that technically mean that the game is cheating itself? (I believe that's cheating... or doesn't seem fair, at the very least.)
4. What's with the red cupcake in the office? (You know, the cupcake with the eyes...?) It has little to no importance to the game, instead to be one of the game's Easter eggs.
5. What's the purpose of having a squeaker on the pizzeria poster in the office? Does it summon one of the animatronics... or is that another Easter egg?
6. Why is there even an occupation as stupid as night-watchman for a wannabe-Chuck. E. Cheese restaurant? Couldn't the animatronics be used to scare off burglars at night? (This feels like deja vu.)
7. Is this game too stupid to know the difference between a male and a female.

For example, the bunny animatronic's name is Bonnie the Bunny. Unfortunately, the bunny is wearing a bow tie; so that's obviously a boy, right?! What about Chica the chicken? The game doesn't clarify whether the chicken is a boy or a girl either.

(I've seen many fan art fantasizing that Chica is a girl, but I just don't want there to be any future confusion or regrets. Well, by now, it's been clarified that it is a girl.)

Despite all the criticism here, I still think that Five Nights at Freddy's is still a great game. Last I heard, the sequel is gonna be more rough than the first...

Whatsoever Critic
Source: Five Nights at Freddy's

Courtesy: Scott Cawhorn

Saturday, November 15, 2014

CHARACTER ANALYSIS #5: The Bad Apple from "LarryBoy and the Bad Apple"

Hi, I'm the Whatsoever Critic. I review just about anything.

About time we get to a good Character Analysis on a cartoon villain! Give it up for the Bad Apple from LarryBoy and the Bad Apple!

-Well... we really shouldn't be rooting for her. Know why? She's the bad guy, that's why!

What makes her more memorable than the other LarryBoy villains (for LarryBoy fans, at least)? What makes her creditable? What makes her top-notch? Well, pull up a couch and enjoy what's tempting candy in your hands...
-I say "tempting" because she symbolizes temptation... BTW she makes that perfectly clear several times in the movie... Don't get it? Well, okay. Scratch that. It's not really tempting candy we're dealing with here...
This is my Character Analysis on the Bad Apple.

When I first heard about the LarryBoy and the Bad Apple DVD in July of 2006,

I wasn't sure how to imagine the villain. I mean, I first envisioned the Bad Apple as a guy...
-...for some reason...
until I got my hands on the DVD and saw it for the first time in September of that exact same year.
-I was in 8th grade when I first saw this movie.
I was surprised to see that the Bad Apple was a woman, and that her character was seductive...
-...well, no sh**! She's temptation!

Unlike the Fib and the Rumor Weed, the Bad Apple has a much bigger personality. She's manipulative; she's deceiving; she's ambitious; and she gets things done. What's symbolic about her is that she can be referenced from the Biblical story of Adam and Eve, where the two were tempted by a serpent to eat the forbidden fruit from the Tree of Life, which was usually seen as the apple. And guess what: that works to the movie's advantage, as well as its message, because the Bad Apple is portrayed as temptation, trapping people into their temptations and looking to conquer.

Not to mention, this villain is smart as heck! If you look closely at the order of people that she entraps into temptation, you'll see that she takes down the Mayor first.

That makes sense, because the Mayor is the one running the city's tricentennial celebration. So, without the Mayor, the celebration is put on hold.
Next, the Bad Apple goes after the reporter Petunia Rhubarb, because she's reporting on the celebration.

-This was questionable, because the Bad Apple could've gone after the news anchor or the TV station itself. Well, she apparently take over the broadcast some way, but hey!
Then, the Bad Apple sets her sights on LarryBoy, because he's the one that can stop her if both the mayor and the media are put on hold.
-You know, this is like going through a chain of commands here. Just saying...
Eventually, she entraps not only LarryBoy,

but also his butler Alfred,

allowing her to carry out her plan to set up her evil funhouse in place of the city's 300th anniversary, so that she can enslave everyone else.

Plus, her voice! Can you really blame a villain for having a seductive voice? Well, sure, she's not Tim Curry or Benedict Cumberbatch, but it's really Cynthia West...
-(pause) You don't know who she is, do you? And don't try to Google it; there's little known about her.
Anyway, it's like the Bad Apple's voice actor got a tip from Tim Curry or someone in that league to have a scary yet seductive voice. It's that good!

Now... where does the Bad Apple fall flat?
-Well, to be fair, there's no such thing as a "perfect" character, especially in the LarryBoy universe...
-And by "fall flat," I mean what her problem is, other than that she can be a real bi-otch sometimes...
One problem is her sidekick Curly.

I know the movie wanted to create that old apple-with-a-worm imagery, but he has little to no personality outside of being a henchman to the Bad Apple.

-Yeah, and come to think of it, clashing a character with little to no personality with a character that has personality can be conflicting.
Plus, Curly seems less memorable than the other characters.

However, I have a theory that if you just picture him as Oscar the Grouch's pet worm,

if he got fed up with Sesame Street and decided to develop a Brooklyn accent and be in the employment of a cruel mistress.

Another problem is her back-story. We get a back-story alright... but it's told through the story of her great uncle... dated back to the discovery of America... with the Pilgrims.

-Uh, nice thought, but what about the Bad Apple herself. Sure, she got her evil personality from someone, but can you elaborate on her past, like her childhood?
Well, either way, that seemed to be enough to say that she's temptation, and she means business.

Another concern is... do you think the Bad Apple would've been too scary for younger audiences? Well, if the Fib from Outer Space was nightmarish, then the Bad Apple is the queen of nightmarish! She wears a cape at the beginning of the movie. But as the movie progresses, what's under that cape are spider legs that she can walk with, jump with, and even threaten people with.
-Yeah, there was a scene where she nearly stuck one of her spider legs into Curly's neck. Seeing that bit as an 8th grader, I couldn't believe I was watching that!
-Suggestive themes? There are a few, but only minor ones. For example, the Bad Apple stripping her cape to reveal spider legs was... a little questionable on how that was done. But just before that, when she and LarryBoy came down the stairs, LarryBoy was looking at her as if to check her out.
And how close she gets to LarryBoy...

(pause) I mean, seeing a character get that close to the movie's hero...

I mean, we're already trying to stomach that scene in The Pebble and the Penguin where Drake tries to get Marina to choose him or suffer the consequences in that one musical number.

However, in this case, instead of an uncomfortable song, we get an uncomfortable reciting of a random poem, along with an acid-trip-like backdrop.

Well, despite the character of the Bad Apple being, in some ways, a little risky, I still think that she's a great villain that goes under-appreciated.

Yeah, this movie may have took chances and outdid itself, but keep in mind that this was something that brought LarryBoy out of the diet-LarryBoy era of the Cartoon Adventures series. In fact, I present a challenge to Big Idea to bring the Bad Apple back, because... (SPOILER ALERT) her spider leg turning off the TV at the end HAD to have meant something!

Whatsoever Critic
Sources:
LarryBoy and the Bad Apple
Sesame Street (that one pic)
The Pebble and the Penguin (that one pic)

Courtesy: Big Idea; Children's Television Workshop; and Don Bluth.

Friday, November 14, 2014

CHARACTER ANALYSIS #4: Skipper from "Penguins of Madagascar"

Hi, I'm the Whatsoever Critic. I review just about anything.

Another video, and here we are! Character Analysis #4. So far, it's going... well, we had some breezes so far. But now that I've handpicked a great one, I'm glad to say "About time!"
So here it is! Skipper from Penguins of Madagascar.

I'm not sure how this one will be. However, Skipper is not as basic as the characters that I have analyzed so far.
-So, no "breeze" this time, I hope.
What's so great about this guy? What's unique? Well, sit back and enjoy another segment of CHARACTER ANALYSIS!

Skipper, by far, is one of the best stern leaders in media.

In fact, I'd rather see him in our military movies than anyone else.
-I mean, wouldn't he be great in movies like The Expendables, The Avengers...? Or heck! Space Cowboys?!
I don't know. He's just that great a leader that I feel like no one else can top him.

Without him, the formula for movie/TV teams wouldn't be complete; I mean, the muscle, the geek, and the friendly would be helpless without the leader...
-...Yeah, we'll get to that in a minute.
He, like Rico, first appeared in the Madagascar movies, as the smooth-talking, bent-on-agenda penguin leader that takes every mission seriously. He was one of the most memorable characters in the franchise, aside from the other penguins. So, when the spin-off TV show came out on Nickelodeon, Madagascar fans knew what to expect from this guy.

Besides the stern leader type, Skipper is smart, fights pretty bad-ass, and always to the point.

When it comes to his smarts, he definitely uses that to his and the team's advantage. Well, one can say that he's as smart as Kowalski; usually, he's the man (or penguin) with the plan.

Also, his combat skills are top-notch.

It's like every time you see him fight, it's like:
"Wow! Look at him go!"
"Whoa! How does he do that?"
"He doesn't mess around! Those moves are awesome!"
And to be honest, that's like one of the perks of being paramilitary all the time.

And of course, he's to the point.

He doesn't BS when he says this or that. He usually means every word he says. And by the way, he treats everything like a mission: from Christmas, to throwing a party, to just grabbing a snack from the zoo without anyone seeing, to just doing daily routine. EVERYTHING, in Skipper's world, is a mission.
-Not that there's a problem with that. I sometimes do that in my life...

Now that we've unraveled Skipper's character, we can finally explore what Team Penguin would be like without him. And yes, that has happened in the past. One perfect example of this is The Return of the Revenge of Dr. Blowhole.

This was when Skipper was robbed of his memories, strained on an island,

and had to rely on an imaginary Alex the lion to get himself back home to save the Central Park Zoo and New York from Dr. Blowhole.

Notice that during Skipper's absence the other penguins are oblivious to it, until Dr. Blowhole breaks into their HQ to assault them. During that time, the team is like Oh, sure. Skipper can handle himself. We don't need to worry about him. But in actuality, he was in trouble to begin with.
-Seriously, don't they use Skype on solo missions?

-And for that matter, why was Skipper on a solo mission to begin with? At least ask him to sign a waiver!
Anyway, Skipper and his memory loss wasn't all that interesting, because hey...

where's that street-wise stern leader when you need him?
That was that one epiosde where Skipper had fallen flat, because there wasn't much to work with. The memory loss acted like a catalyst.
-It's like trying to operate a car without the engine. It just wouldn't work.

Other than that, Skipper is one of my favorite characters in the cartoon universe, and I can't wait to see him in the 2014 Penguins of Madagascar movie... despite there being a villain that's NOT Dr. Blowhole... and that's NOT as best-looking... and that's NOT as threatening... and that's NOT as [FILL IN YOUR OWN INSULT HERE].

Whatsoever Critic
Source: Penguins of Madagascar

Courtesy: DreamWorks Animation

Sunday, November 9, 2014

"Downton Abbey" Seasons 3 & 4 Review

Hi, I'm the Whatsoever Critic. I review just about anything.

This semester has not only being busy, but also fast. Lately, I've been working on different projects, as well as schoolwork. However, I'm still following the series Downton Abbey. However, I was supposed to review Seasons 3 & 4, but haven't had the time to because again... BUSY. So, to save time, I've decided to combine Seasons 3 & 4 into one review.

So, sit back and enjoy my take on Seasons 3 & 4 of Downton Abbey.
-Disclaimer: This review may be heavy on the spoilers. So, if you haven't seen the show, then stop reading now.
(pause)
Okay then let's get started!

Season 3:

Good news! Matthew and Mary are finally married!
-About time!
Bad news, though... the estate is in financial trouble. They try to seek help from people that they know, but they don't get the needed money until Matthew Crawley's ex-fiance's father writes that he passes down his inheritance to Matthew.
-BTW, Shirley MacLaine makes an appearance... in the season premiere. (Whoop-dee-do.)
As for the Grantham daughters, Sybil is expecting a child. Edith is subject to work as a columnist. And Mary is... well, just Mary.
-Not much is done about Mary...
Oh, and guess what, after being in prison for a while, Bates is freed.
-Thank you!
So, what kind of tragedies can overshadow the good stuff in this season? Um...
1. Sybil dies while giving birth to her daughter.
2. And who else dies? MATTHEW CRAWLEY! WTF?! Him and Mary were meant to be together, despite Mary's shortcomings! What's the matter with you?!

Season 4:

In this season, I still can't believe that Matthew is dead.
-I mean, come on, guys! Why?
Anyway, things get serious in this season. Just like Five Nights at Freddy's, things get harder and harder as the series progresses. I mean, check it out: there's a rape; Bates is questionably... questionable; and the essence of America creeping into the traditional realms of Downton Abbey. Oh yeah, and someone is murdered.
-Not saying anymore!

So, what was one theme that should out in seasons three and four? Well, it would have to be the theme of change. In the show, you can see that the main character Lord Grantham is trying to keep things the way they were, as if to run away from change and not embrace it. People tell him over and over that he has to accept change, because it's there. This nonacceptance of change is portrayed over and over in books and movies, that you can understand this character's struggle.

So, how were Seasons 3 & 4 for me? They were a lot more intense than the first two seasons. So, what's a girl to do, now that Season 5 is coming to a close, and I'm still trying to catch up to Season 5 before the Christmas special? Well, I've got a lot of work to do.

Whatsoever Critic
Source: Downton Abbey

Courtesy: PBS/Carnival Films